How it works
- Choose the action: click, double-click, press or release a button, move, scroll or drag, with the left, right, middle or side buttons.
- Pick the point with the crosshair as a position inside a window or on a monitor; leave it empty to act where the pointer already is.
- Scroll is set in wheel notches: positive scrolls up, negative scrolls down.
- Unless you turn it off, the pointer returns to where it was afterwards.
- If another window covers the point, nothing is clicked and the step says why.
Routines that use it
Click a toolbar button
Focus window brings your editor forward, then Mouse clicks its Export button at the same spot every time.
Scroll a dashboard
Every … 5 minutes, Mouse scrolls a monitoring page up three notches so the newest rows stay visible.
Drag a slider
In a desktop audio app, drag a slider from one point to another inside the same window as part of a recording setup.
Settings
| Setting | What it does |
|---|---|
| Action | What to do with the mouse. |
| Button | Which button. |
| At | Where. Leave empty to act where the mouse is now. |
| Drag to | Where the drag ends, in the same window or monitor. |
| Scroll | How far to scroll, in wheel notches: positive scrolls up, negative down. |
| Restore cursoradvanced | Put the mouse pointer back where it was afterwards. |
Good to know
- Refused while a game protected by anti-cheat is in front or under the point; KeyRoutines is for setting up around games, not playing them.
- Apps running as administrator can't receive clicks from KeyRoutines.
Questions
- Will my routine still click the right spot if I move the window?
- Yes. Points are stored as positions inside the window or monitor and worked out when the step runs, so moving or resizing the window doesn't break it.
- Can it click inside games?
- No. Input is blocked while a protected game is in front, and KeyRoutines isn't meant to play games for you. Use it for desktop apps.